Soft Proofing Basics
Background
We've touched on many
aspect of color management in previous articles, but have not dealt with
soft proofing until now. If you've read some of my prior articles
on color management and you have started using a color managed workflow
with accurate image, monitor, and printer profiles, you may have heard
about or noticed a feature called "soft proofing". In this
article, we describe what soft proofing can do for you and how it should
be used in a color managed workflow.
What is soft proofing?
Soft proofing, available in some ICC aware
software such as my own Qimage photo printing software and other high end photo
editors, allows you to see how your printer will render the colors in an
image by displaying a "simulation" of the print on screen. Seeing
what the print will look like by viewing a simulation of the print on
your monitor can be helpful as it may allow you to evaluate different
printer profiles and rendering intents without wasting paper/ink.
Anything that can improve our ability to make the right choice with
respect to printer profile and rendering intent can save you time and
resources. Keep in mind that soft proofing simulates how your
printer will reproduce colors in an image, so we use soft
proofing to compare color rendition not other aspects such as sharpness
or fine detail. If you are viewing what a print should look like
on your screen, how accurate can this simulation be? Read on to
find out what factors are involved in getting an accurate soft proof.
Under the hood
Soft proofing of a print by viewing a simulation
of the print on a monitor requires three things: an image profile, an
accurate monitor profile, and an accurate printer profile.
When you soft proof an image on screen, the ICC engine in the software
you are using will follow these two steps to produce the soft proof:
-
First the image will be
color converted from the image profile (the profile tagged on the image)
to the printer profile.
-
Once colors have been
converted to the printer profile, a second color conversion is performed
that converts color from the printer profile to your monitor profile.
By converting to color used
by the printer and then converting the printed color to the color used
by the monitor, we can simulate the color of the print on the monitor.
At this point, it should become clear that both the monitor and printer
profile must be 100% accurate for soft proofing to be truly accurate.
Since the printer profile is used twice in these color conversions, both
the "forward" and "reverse" look up tables in the printer profile must
be accurate and the monitor profile must be accurate as well. Any
inaccuracies in either the monitor or printer profile will cause color
errors in the soft proof and will cause the on screen "simulation" to
differ from the actual print. Add in some metamerism (the fact
that printed color might look different under different lighting) and
the fact that your monitor cannot display all the colors that your
printer can display (and vice versa), and you end up with some serious
limitations in what soft proofing can accomplish.
Soft proofing in practice
Given that inaccuracies and gamut differences can
add up to discrepancies between a soft proof and the actual print, what
is the best way to utilize the information provided by a soft proof?
Fortunately, if you have an accurate custom monitor profile created via
a monitor colorimeter (device that attaches to the monitor to measure
color and create a profile) and an accurate printer profile based on the
specific printer, paper, and ink you are using, the soft proof
simulation on screen will most likely look very much like the print with
respect to color. There may be some differences brought about by
certain lighting conditions or differences in color gamut such as the
fact that your printer can produce yellows and cyan colors beyond the
reach of your monitor, but overall, the soft proof should generally
match the print. The unfortunate side of the equation is that few
of us have both monitor and printer profiles that are so accurate that
soft proofing results in an exact match.
The proof is in the printing
If you are having trouble
getting your prints to match your screen, soft proofing is not going to
work well for you by definition. A no-match condition between the
print and your screen indicates that either the monitor profile, the
printer profile, or both have inaccuracies that cause errors in color
rendition. These inaccuracies will manifest themselves in a
mismatch between the soft proof and the actual print. Since few of
us really know how accurate our profiles are until we gain some
experience with them, the best advice I can give is to run some test
prints! I cannot stress this point enough, in that the true
proof is in the printing. I can't count how many times I have
gotten email from people who have been stopped in their tracks and
refuse to print because their soft proof "doesn't look good" only to run
a test print and find out that the actual print looks fine and the error
was in the soft proofing, the monitor profile, or some other part of the
process. Soft proofing is also unable to account for errors such
as using the wrong paper, printing on the wrong side of the paper,
switching to a different ink, clogged nozzles, or even having one
obscure setting not set properly in the print driver. Because
there are so many factors involved, always run a test print to be sure
your soft proof isn't telling you the wrong story. Once you've run
a few test prints and have compared those to the equivalent soft proofs
on screen, you'll be able to get an idea about how well soft proofing is
working for you.
So by all means, use soft
proofing if you like, but never use it as a substitute for printing.
Soft proofing should be used only when you know you have accurate
monitor and printer profiles and even then, only to judge overall "look
and feel" of the color. Soft proofing can be helpful if you are
working with a special image and you are wondering whether "perceptual"
or "relative colorimetric" rendering intent would be better for that
image. It is not a good tool, however, to determine which of four
different printer profiles works best with the paper you are using:
you'll need to produce test prints using each of the four profiles to
make the best decision and to see the true subtleties that only the
printer can print. Soft proofing is a useful tool for evaluating
overall color but if you are working on specific aspects of color such
as trying to get just the right shade for your friends yellow sweater,
be sure to print a small test print to be sure you aren't being fooled
by differences between the soft proofed image and the actual print.
Mike Chaney